

Here's a partial list of some of my game audio reviews:
“Suitably explosive with loads of boomy sound effects.” – Gamespot, Shoot Many Robots, 2012
(Audio Lead)
“The music is as good as in the last few Sim titles, which is no small compliment.” – IGN, SimCity Societies, 2008
(Audio Director)
“The game sounds charming” – CNet, SimCity Societies, 2008
(Audio Director)
“Endearing Simlish [and] sound effects” – Gamespot, SimCity Societies, 2008
(Audio Director)
“The musical score [is] perfect for setting the mood without getting in the way” – The Wargamer, Mosby’s Confederacy, 2008
(Audio Director)
“The game is supported beautifully by its musical score … environmental and ambient sounds help to bring a substantial level of immersion” – Gamershell, Hinterland (2008)
(Audio Director)
“The sound effects and music are just what they should be” – Gamezone, Caesar IV, 2006
(Audio Director)
“The music is good and sets a nice mood for the gameplay” – Game Rankings, Caesar IV, 2006
(Audio Director)
“Excellent ambient soundtrack” – Game Informer Magazine, Children of the Nile, 2005
(Audio Director)
“One of the best soundtracks I’ve heard all year – couldn’t ask for more” – IGN, Pharaoh, 1999
(Music Director, Co-Composer)
“Gorgeous graphics and sound make ancient city-building a joy” – Time Digital, Zeus, 2000
(Audio Director)
“A pleasant sound track that adds a lot to the gaming experience” – Strategy Informer, Children of the Nile, 2005
(Audio Director)
“The music did a nice job of setting the tone of the game and providing a good backdrop for the action” – The Adrenaline Vault, Lords of Magic, 1997
(Composer)
“An eerie soundtrack” – Computer Gaming world, Lords of Magic, 1997
(Composer)
“The ambient sound effects”, from the subtle music to the sounds coming from your individual buildings, are all top-notch” – Gamespot, Zeus, 2000
(Audio Director)
“Fantastic sound” – Gamespot, The Rise and Rule of Ancient Empires, 1996
(Composer, Sound Designer)
“The sound and music … does a good deal to set the mood of the game” – Gamezilla, Lords of the Realm II, 1999
(Composer, Sound Designer)
“The quality and clarity of the music, and the fact that it fit in well with the game’s theme, earns … a solid rating” – The Adrenaline Vault, Civil War Generals II, 1997
(Composer)
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